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    Class EMSManageExperiencesB

    Inheritance
    System.Object
    UnityEngine.Object
    UnityEngine.Component
    UnityEngine.Behaviour
    UnityEngine.MonoBehaviour
    EMSManageExperiencesB
    Namespace: Appearition.Example
    Assembly: Assembly-CSharp.dll
    Syntax
    public class EMSManageExperiencesB : MonoBehaviour

    Fields

    currentData

    Declaration
    [HideInInspector]
    public List<ArTarget> currentData
    Field Value
    Type Description
    System.Collections.Generic.List<ArTarget>

    debugUpdateInfo

    Declaration
    public bool debugUpdateInfo
    Field Value
    Type Description
    System.Boolean

    experienceCurrentlySelectedAssetId

    Declaration
    [HideInInspector]
    public string experienceCurrentlySelectedAssetId
    Field Value
    Type Description
    System.String

    Methods

    OnPublishButtonPressed()

    Occurs whenever the Publish button has been pressed. Goes through a series of check, and according to the experience's current state, checks, publishes or unpublishes the experience.

    Declaration
    public void OnPublishButtonPressed()

    OnRefreshButtonPressed()

    Occurs whenever the Refresh button has been pressed. Re-fetches the ApiData from the cloud, and repopulates the UI with the new ApiData.

    Declaration
    public void OnRefreshButtonPressed()

    OnSyncWithCloudDataButtonPressed()

    Declaration
    public void OnSyncWithCloudDataButtonPressed()

    Extension Methods

    ObjectExtension.ToStream(Object)
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