Class EMSManageExperiencesB
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
EMSManageExperiencesB
Namespace: Appearition.Example
Assembly: Assembly-CSharp.dll
Syntax
public class EMSManageExperiencesB : MonoBehaviour
Fields
currentData
Declaration
[HideInInspector]
public List<ArTarget> currentData
Field Value
Type | Description |
---|---|
System.Collections.Generic.List<ArTarget> |
debugUpdateInfo
Declaration
public bool debugUpdateInfo
Field Value
Type | Description |
---|---|
System.Boolean |
experienceCurrentlySelectedAssetId
Declaration
[HideInInspector]
public string experienceCurrentlySelectedAssetId
Field Value
Type | Description |
---|---|
System.String |
Methods
OnPublishButtonPressed()
Occurs whenever the Publish button has been pressed. Goes through a series of check, and according to the experience's current state, checks, publishes or unpublishes the experience.
Declaration
public void OnPublishButtonPressed()
OnRefreshButtonPressed()
Occurs whenever the Refresh button has been pressed. Re-fetches the ApiData from the cloud, and repopulates the UI with the new ApiData.
Declaration
public void OnRefreshButtonPressed()
OnSyncWithCloudDataButtonPressed()
Declaration
public void OnSyncWithCloudDataButtonPressed()