Class ArTargetHandler
Handler in charge of taking care of any ArTarget, Media and TargetImage related operations. Offers an easy to use access to the CRUD features for those operations.
Inherited Members
Namespace: Appearition.ArTargetImageAndMedia
Assembly: Appearition.SDK.dll
Syntax
public class ArTargetHandler : BaseHandler
Methods
View SourceAddMediaToExistingExperience(ArTarget, MediaFile, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId.
Declaration
public static void AddMediaToExistingExperience(ArTarget arTarget, MediaFile data, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(ArTarget, MediaFile, Boolean, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
Declaration
public static void AddMediaToExistingExperience(ArTarget arTarget, MediaFile data, bool publishOnComplete, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(ArTarget, MediaFile, Object, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media.
Declaration
public static void AddMediaToExistingExperience(ArTarget arTarget, MediaFile data, object mediaToUpload, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(ArTarget, MediaFile, Object, Boolean, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
Declaration
public static void AddMediaToExistingExperience(ArTarget arTarget, MediaFile data, object mediaToUpload, bool publishOnComplete, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
AddMediaToExistingExperienceProcess(ArTarget, MediaFile, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(ArTarget arTarget, MediaFile data, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(ArTarget, MediaFile, Boolean, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(ArTarget arTarget, MediaFile data, bool publishOnComplete, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(ArTarget, MediaFile, Object, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(ArTarget arTarget, MediaFile data, object mediaToUpload, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(ArTarget, MediaFile, Object, Boolean, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(ArTarget arTarget, MediaFile data, object mediaToUpload, bool publishOnComplete, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The experience you wish to add a media to. |
MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
AddTagToExperience(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Adds a given experience tag to a given ArTarget.
Declaration
public static void AddTagToExperience(ArTarget arTarget, string tag, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | Given ArTarget. |
System.String | tag | The new tag to add to the ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the modified ArTarget. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddTagToExperienceProcess(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Adds a given experience tag to a given ArTarget.
Declaration
public static IEnumerator AddTagToExperienceProcess(ArTarget arTarget, string tag, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | Given ArTarget. |
System.String | tag | The new tag to add to the ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the modified ArTarget. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
AddTargetImageToArTarget(ArTarget, String, Texture, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Add a new Target Image to an existing ArTarget.
Declaration
public static void AddTargetImageToArTarget(ArTarget arTarget, string newTargetImageFileName, Texture newTargetImage, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget you wish to add a TargetImage onto. |
System.String | newTargetImageFileName | The filename (including extension) of the new Target Image you're willing to add. If left blank, a name will be generated. |
UnityEngine.Texture | newTargetImage | The texture of the new Target Image you're willing to add. |
System.Action<ArTarget> | onSuccess | Contains the refreshed ArTarget containing the TargetImage newly added to it. Only called if the request has succeeded.. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus | Transfer progress. |
AddTargetImageToArTargetProcess(ArTarget, String, Texture, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Add a new Target Image to an existing ArTarget.
Declaration
public static IEnumerator AddTargetImageToArTargetProcess(ArTarget arTarget, string newTargetImageFileName, Texture newTargetImage, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget you wish to add a TargetImage onto. |
System.String | newTargetImageFileName | The filename (including extension) of the new Target Image you're willing to add. If left blank, a name will be generated. |
UnityEngine.Texture | newTargetImage | The texture of the new Target Image you're willing to add. |
System.Action<ArTarget> | onSuccess | Contains the refreshed ArTarget containing the TargetImage newly added to it. Only called if the request has succeeded.. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus | Transfer progress. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
ChangeExperienceCopyrightInfo(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the copyrightInfo of the experience as displayed on the EMS.
Declaration
public static void ChangeExperienceCopyrightInfo(ArTarget arTarget, string newCopyrightInfo, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.String | newCopyrightInfo | New copyright info for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
ChangeExperienceCopyrightInfoProcess(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the copyrightInfo of the experience as displayed on the EMS.
Declaration
public static IEnumerator ChangeExperienceCopyrightInfoProcess(ArTarget arTarget, string newCopyrightInfo, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.String | newCopyrightInfo | New copyright info for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
ChangeExperienceLongDescription(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the long description of the experience as displayed on the EMS.
Declaration
public static void ChangeExperienceLongDescription(ArTarget arTarget, string newLongDescription, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.String | newLongDescription | New long description for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
ChangeExperienceLongDescriptionProcess(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the long description of the experience as displayed on the EMS.
Declaration
public static IEnumerator ChangeExperienceLongDescriptionProcess(ArTarget arTarget, string newLongDescription, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.String | newLongDescription | New long description for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
ChangeExperienceName(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the name of the experience as displayed on the EMS. Simply requires the ArTargetId and the new name in order to work. Callbacks can be provided as well.
Declaration
public static void ChangeExperienceName(ArTarget arTarget, string newName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget to rename. |
System.String | newName | New name for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
ChangeExperienceNameProcess(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the name of the experience as displayed on the EMS. Simply requires the ArTargetId and the new name in order to work. Callbacks can be provided as well.
Declaration
public static IEnumerator ChangeExperienceNameProcess(ArTarget arTarget, string newName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget to rename. |
System.String | newName | New name for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
ChangeExperienceShortDescription(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the short description of the experience as displayed on the EMS.
Declaration
public static void ChangeExperienceShortDescription(ArTarget arTarget, string newShortDescription, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.String | newShortDescription | New short description for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
ChangeExperienceShortDescriptionProcess(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Changes the short description of the experience as displayed on the EMS.
Declaration
public static IEnumerator ChangeExperienceShortDescriptionProcess(ArTarget arTarget, string newShortDescription, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.String | newShortDescription | New short description for the Experience. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
ClearLocalAssetContent<T>(T, Boolean, Boolean, Action<Boolean>)
Deletes the cached content of an asset based on given parameters.
Declaration
public static void ClearLocalAssetContent<T>(T asset, bool deleteTargetImages, bool deleteMediaFiles, Action<bool> onComplete)
where T : Asset
Parameters
Type | Name | Description |
---|---|---|
T | asset | The given asset. |
System.Boolean | deleteTargetImages | Whether or not the target images are to be deleted. |
System.Boolean | deleteMediaFiles | Whether or not the MediaFile content are to be deleted. |
System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
Type Parameters
Name | Description |
---|---|
T | The type of asset. |
ClearLocalAssetContentProcess<T>(T, Boolean, Boolean, Action<Boolean>)
Clears the cached content of an asset based on given parameters.
Declaration
public static IEnumerator ClearLocalAssetContentProcess<T>(T asset, bool clearTargetImages, bool clearMediaFiles, Action<bool> onComplete)
where T : Asset
Parameters
Type | Name | Description |
---|---|---|
T | asset | The given asset. |
System.Boolean | clearTargetImages | Whether or not the target images are to be removed from local storage. |
System.Boolean | clearMediaFiles | Whether or not the MediaFile content are to be removed from local storage. |
System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
Type Parameters
Name | Description |
---|---|
T | The type of asset. |
ClearLocalMediaFileContent(Asset, MediaFile, Action<Boolean>)
Deletes the cached files of a given MediaFile.
Declaration
public static void ClearLocalMediaFileContent(Asset asset, MediaFile mediaFile, Action<bool> onComplete)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | The asset which contains the given Mediafile. |
MediaFile | mediaFile | The MediaFile you wish to delete. |
System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
ClearLocalMediaFileContentProcess(Asset, MediaFile, Action<Boolean>)
Deletes the cached files of a given MediaFile.
Declaration
public static IEnumerator ClearLocalMediaFileContentProcess(Asset asset, MediaFile mediaFile, Action<bool> onComplete)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | The asset which contains the given Mediafile. |
MediaFile | mediaFile | The MediaFile you wish to delete. |
System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperience(Int32, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id.
Declaration
public static void CreateExperience(int channelId, string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(Int32, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static void CreateExperience(int channelId, string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(Int32, String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
Declaration
public static void CreateExperience(int channelId, string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(Int32, String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static void CreateExperience(int channelId, string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
CreateExperience(String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel.
Declaration
public static void CreateExperience(string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static void CreateExperience(string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
Declaration
public static void CreateExperience(string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static void CreateExperience(string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
CreateExperienceProcess(Int32, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperienceProcess(Int32, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperienceProcess(Int32, String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperienceProcess(Int32, String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperienceProcess(String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperienceProcess(String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperienceProcess(String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
CreateExperienceProcess(String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | experienceName | The name of the experience you wish to create. |
UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
System.String | filename | The name of the TargetImage being uploaded. |
System.Boolean | publishExperience | Whether or not this experience should be published once created. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
DeleteExperience(ArTarget, Action, Action<EmsError>, Action<Boolean>)
Deletes the given experience from the EMS.
Declaration
public static void DeleteExperience(ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | ArTarget to delete. |
System.Action | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DeleteExperienceProcess(ArTarget, Action, Action<EmsError>, Action<Boolean>)
Deletes the given experience from the EMS.
Declaration
public static IEnumerator DeleteExperienceProcess(ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | ArTarget to delete. |
System.Action | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
DownloadAssetsContent<T>(IEnumerable<T>, Boolean, Boolean, Boolean, DataTransferStatus)
Downloads the selected content of a given asset.
Declaration
public static IEnumerator DownloadAssetsContent<T>(IEnumerable<T> contents, bool downloadTargetImages, bool downloadPreDownload = true, bool downloadAllContent = false, DataTransferStatus downloadTransferStatus = null)
where T : Asset
Parameters
Type | Name | Description |
---|---|---|
System.Collections.Generic.IEnumerable<T> | contents | |
System.Boolean | downloadTargetImages | |
System.Boolean | downloadPreDownload | |
System.Boolean | downloadAllContent | |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
Type Parameters
Name | Description |
---|---|
T |
GetAllAvailableTagsForCurrentUser(Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static void GetAllAvailableTagsForCurrentUser(Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetAllAvailableTagsForCurrentUser(Int32, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static void GetAllAvailableTagsForCurrentUser(int channelId, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | Target Channel ID |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetAllAvailableTagsForCurrentUserProcess(Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static IEnumerator GetAllAvailableTagsForCurrentUserProcess(Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetAllAvailableTagsForCurrentUserProcess(Int32, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static IEnumerator GetAllAvailableTagsForCurrentUserProcess(int channelId, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | Target Channel ID |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetAllRegisteredTagsInChannel(Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags registered on the channel selected in the current user profile.
Declaration
public static void GetAllRegisteredTagsInChannel(Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetAllRegisteredTagsInChannel(Int32, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags registered on the channel of a given id.
Declaration
public static void GetAllRegisteredTagsInChannel(int channelId, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | Target Channel ID |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetAllRegisteredTagsInChannelProcess(Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags registered on the channel selected in the current user profile.
Declaration
public static IEnumerator GetAllRegisteredTagsInChannelProcess(Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetAllRegisteredTagsInChannelProcess(Int32, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags registered on the channel of a given id.
Declaration
public static IEnumerator GetAllRegisteredTagsInChannelProcess(int channelId, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | Target Channel ID |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetAllRelatedTags(Int32, String, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static void GetAllRelatedTags(int channelId, string targetTag, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | Target Channel ID |
System.String | targetTag | |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetAllRelatedTags(String, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static void GetAllRelatedTags(string targetTag, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | targetTag | |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetAllRelatedTagsProcess(Int32, String, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static IEnumerator GetAllRelatedTagsProcess(int channelId, string targetTag, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | Target Channel ID |
System.String | targetTag | |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetAllRelatedTagsProcess(String, Action<List<String>>, Action<EmsError>, Action<Boolean>)
Fetch all the experience tags the current user can set to an experience.
Declaration
public static IEnumerator GetAllRelatedTagsProcess(string targetTag, Action<List<string>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | targetTag | |
System.Action<System.Collections.Generic.List<System.String>> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetArTargetCopyrightInfo(ArTarget, Action<ArTarget, CopyrightInfo>, Action<EmsError>, Action<Boolean>)
Fetch the copyright info for a single ArTarget, and sets it to the appropriate field. Also provides the full copyright information.
Offline Capability.
Declaration
public static void GetArTargetCopyrightInfo(ArTarget arTarget, Action<ArTarget, CopyrightInfo> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | Target arTarget |
System.Action<ArTarget, CopyrightInfo> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetArTargetCopyrightInfoProcess(ArTarget, Action<ArTarget, CopyrightInfo>, Action<EmsError>, Action<Boolean>)
Fetch the copyright info for a single ArTarget, and sets it to the appropriate field. Also provides the full copyright information.
Offline Capability.
Declaration
public static IEnumerator GetArTargetCopyrightInfoProcess(ArTarget arTarget, Action<ArTarget, CopyrightInfo> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | Target arTarget |
System.Action<ArTarget, CopyrightInfo> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelArTargets(Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in.
Offline capability.
Declaration
public static void GetChannelArTargets(Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelArTargets(Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
Offline capability.
Declaration
public static void GetChannelArTargets(bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelArTargets(Int32, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling.
Offline capability.
Declaration
public static void GetChannelArTargets(int channelId, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
GetChannelArTargets(Int32, Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
Offline capability.
Declaration
public static void GetChannelArTargets(int channelId, bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
GetChannelArTargetsProcess(Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in.
Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelArTargetsProcess(Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelArTargetsProcess(Int32, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling.
Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(int channelId, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelArTargetsProcess(Int32, Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(int channelId, bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelExperiences(Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready.
Offline capability.
Declaration
public static void GetChannelExperiences(Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiences(Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static void GetChannelExperiences(bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiences(List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the experiences from the channel sorted inside the given user ApiData. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static void GetChannelExperiences(List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
System.Boolean | downloadTargetImages | If set to |
System.Boolean | downloadContent | If set to |
System.Boolean | downloadPreDownloads | If set to |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
GetChannelExperiences(Int32, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static void GetChannelExperiences(int channelId, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiences(Int32, List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static void GetChannelExperiences(int channelId, List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
GetChannelExperiencesProcess(Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready.
Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelExperiencesProcess(Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelExperiencesProcess(List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the experiences from the channel sorted inside the given user ApiData. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
System.Boolean | downloadTargetImages | If set to |
System.Boolean | downloadContent | If set to |
System.Boolean | downloadPreDownloads | If set to |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelExperiencesProcess(Int32, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(int channelId, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetChannelExperiencesProcess(Int32, List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(int channelId, List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetDataIntegrationResultP(Asset, MediaFile, Action<String>, Action<EmsError>, Action<Boolean>)
Get the latest Data Integration results for a given media. Optionally, a dictionary of parameters can be provided, which will be swapped with the query's [[]] parameters.
Declaration
public static void GetDataIntegrationResultP(Asset asset, MediaFile media, Action<string> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | Associated Asset |
MediaFile | media | Media of type query |
System.Action<System.String> | onSuccess | |
System.Action<EmsError> | onFailure | |
System.Action<System.Boolean> | onComplete |
GetDataIntegrationResultP(Asset, MediaFile, Dictionary<String, String>, Action<String>, Action<EmsError>, Action<Boolean>)
Get the latest Data Integration results for a given media. Optionally, a dictionary of parameters can be provided, which will be swapped with the query's [[]] parameters.
Declaration
public static void GetDataIntegrationResultP(Asset asset, MediaFile media, Dictionary<string, string> parameters, Action<string> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | Associated Asset |
MediaFile | media | Media of type query |
System.Collections.Generic.Dictionary<System.String, System.String> | parameters | Additional parameters for the query |
System.Action<System.String> | onSuccess | |
System.Action<EmsError> | onFailure | |
System.Action<System.Boolean> | onComplete |
GetDataIntegrationResultProcess(Asset, MediaFile, Action<String>, Action<EmsError>, Action<Boolean>)
Get the latest Data Integration results for a given media. Optionally, a dictionary of parameters can be provided, which will be swapped with the query's [[]] parameters.
Declaration
public static IEnumerator GetDataIntegrationResultProcess(Asset asset, MediaFile media, Action<string> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | Associated Asset |
MediaFile | media | Media of type query |
System.Action<System.String> | onSuccess | |
System.Action<EmsError> | onFailure | |
System.Action<System.Boolean> | onComplete |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetDataIntegrationResultProcess(Asset, MediaFile, Dictionary<String, String>, Action<String>, Action<EmsError>, Action<Boolean>)
Get the latest Data Integration results for a given media. Optionally, a dictionary of parameters can be provided, which will be swapped with the query's [[]] parameters.
Declaration
public static IEnumerator GetDataIntegrationResultProcess(Asset asset, MediaFile media, Dictionary<string, string> parameters, Action<string> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | Associated Asset |
MediaFile | media | Media of type query |
System.Collections.Generic.Dictionary<System.String, System.String> | parameters | Additional parameters for the query |
System.Action<System.String> | onSuccess | |
System.Action<EmsError> | onFailure | |
System.Action<System.Boolean> | onComplete |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetExperienceCopyrightInfo(Asset, Action<Asset>, Action<EmsError>, Action<Boolean>)
Fetch the copyright info for a single asset, and sets it to the appropriate field.
Declaration
public static void GetExperienceCopyrightInfo(Asset asset, Action<Asset> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | Target asset |
System.Action<Asset> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetExperienceCopyrightInfoProcess(Asset, Action<Asset>, Action<EmsError>, Action<Boolean>)
Fetch the copyright info for a single asset, and sets it to the appropriate field.
Declaration
public static IEnumerator GetExperienceCopyrightInfoProcess(Asset asset, Action<Asset> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | Target asset |
System.Action<Asset> | onSuccess | Contains all the tags from the channel of the given id. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetPathToAssetDirectory(Asset)
Path to an Asset (or any data extending Asset).
Declaration
public static string GetPathToAssetDirectory(Asset asset)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset |
Returns
Type | Description |
---|---|
System.String |
GetPathToMedia(Asset, MediaFile)
Path to a Media file.
Declaration
public static string GetPathToMedia(Asset asset, MediaFile media)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | |
MediaFile | media |
Returns
Type | Description |
---|---|
System.String |
GetPathToMediaDirectory(Asset, MediaFile)
Path to the Media directory (or any data extending MediaFile), usually contained inside Asset directory.
Declaration
public static string GetPathToMediaDirectory(Asset asset, MediaFile media)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | |
MediaFile | media |
Returns
Type | Description |
---|---|
System.String |
GetPathToTargetImage(Asset, TargetImage)
Path to a Target Image file.
Declaration
public static string GetPathToTargetImage(Asset asset, TargetImage targetImage)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | |
TargetImage | targetImage |
Returns
Type | Description |
---|---|
System.String |
GetPathToTargetImageDirectory(Asset, TargetImage)
Path to a TargetImage (or any data extending TargetImage), usually contained inside Assets.
Declaration
public static string GetPathToTargetImageDirectory(Asset asset, TargetImage target)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | |
TargetImage | target |
Returns
Type | Description |
---|---|
System.String |
GetSingleArTarget(Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static void GetSingleArTarget(int arTargetId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSingleArTarget(Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static void GetSingleArTarget(int arTargetId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
GetSingleArTarget(Int32, Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static void GetSingleArTarget(int channelId, int arTargetId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSingleArTarget(Int32, Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static void GetSingleArTarget(int arTargetId, int channelId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Int32 | channelId | The id of the targeted channel. |
System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
GetSingleArTargetProcess(Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static IEnumerator GetSingleArTargetProcess(int arTargetId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSingleArTargetProcess(Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static IEnumerator GetSingleArTargetProcess(int arTargetId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSingleArTargetProcess(Int32, Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static IEnumerator GetSingleArTargetProcess(int channelId, int arTargetId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSingleArTargetProcess(Int32, Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
Declaration
public static IEnumerator GetSingleArTargetProcess(int channelId, int arTargetId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess, Action<EmsError> onFailure, Action<bool> onComplete, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.Int32 | arTargetId | The Id of the desired ArTarget. |
System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificArTargetByQuery(ArTarget_List.QueryContent, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static void GetSpecificArTargetByQuery(ArTarget_List.QueryContent query, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget_List.QueryContent | query | The given query |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSpecificArTargetByQuery(ArTarget_List.QueryContent, Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static void GetSpecificArTargetByQuery(ArTarget_List.QueryContent query, bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
GetSpecificArTargetByQuery(Int32, ArTarget_List.QueryContent, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static void GetSpecificArTargetByQuery(int channelId, ArTarget_List.QueryContent query, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The target channel ID |
ArTarget_List.QueryContent | query | The given query |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSpecificArTargetByQuery(Int32, ArTarget_List.QueryContent, Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static void GetSpecificArTargetByQuery(int channelId, ArTarget_List.QueryContent query, bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The target channel ID |
ArTarget_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
GetSpecificArTargetByQueryProcess(ArTarget_List.QueryContent, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static IEnumerator GetSpecificArTargetByQueryProcess(ArTarget_List.QueryContent query, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget_List.QueryContent | query | The given query |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificArTargetByQueryProcess(ArTarget_List.QueryContent, Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static IEnumerator GetSpecificArTargetByQueryProcess(ArTarget_List.QueryContent query, bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificArTargetByQueryProcess(Int32, ArTarget_List.QueryContent, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static IEnumerator GetSpecificArTargetByQueryProcess(int channelId, ArTarget_List.QueryContent query, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The target channel ID |
ArTarget_List.QueryContent | query | The given query |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificArTargetByQueryProcess(Int32, ArTarget_List.QueryContent, Boolean, Boolean, Action<List<ArTarget>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific ArTarget in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static IEnumerator GetSpecificArTargetByQueryProcess(int channelId, ArTarget_List.QueryContent query, bool downloadTargetImages, bool downloadContent, Action<List<ArTarget>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The target channel ID |
ArTarget_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Action<System.Collections.Generic.List<ArTarget>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificExperiencesByQuery(Asset_List.QueryContent, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific experiences in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static void GetSpecificExperiencesByQuery(Asset_List.QueryContent query, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
Asset_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Boolean | downloadPreDownloads | Whether to only download the medias from the experiences found with the pre-download flag on them. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
GetSpecificExperiencesByQuery(Int32, Asset_List.QueryContent, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific experiences in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static void GetSpecificExperiencesByQuery(int channelId, Asset_List.QueryContent query, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The target channel ID |
Asset_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Boolean | downloadPreDownloads | Whether to only download the medias from the experiences found with the pre-download flag on them. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
GetSpecificExperiencesByQueryProcess(Asset_List.QueryContent, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific experiences in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static IEnumerator GetSpecificExperiencesByQueryProcess(Asset_List.QueryContent query, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
Asset_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Boolean | downloadPreDownloads | Whether to only download the medias from the experiences found with the pre-download flag on them. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificExperiencesByQueryProcess(Int32, Asset_List.QueryContent, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Submits a query to find specific experiences in the selected channel. Check out the query class for more info. The paging and quantities returned by the query can be changed within the query class.
Declaration
public static IEnumerator GetSpecificExperiencesByQueryProcess(int channelId, Asset_List.QueryContent query, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The target channel ID |
Asset_List.QueryContent | query | The given query |
System.Boolean | downloadTargetImages | Whether to download the target images of the experiences found. |
System.Boolean | downloadContent | Whether to download all the medias from the experiences found. |
System.Boolean | downloadPreDownloads | Whether to only download the medias from the experiences found with the pre-download flag on them. |
System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Experiences found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus | Transfer progress. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificMediasInAssetByQuery(Int32, String, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
Declaration
public static void GetSpecificMediasInAssetByQuery(int channelId, string assetId, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | assetId | The id of the asset you wish to query. |
System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSpecificMediasInAssetByQuery(Int32, String, Boolean, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
Declaration
public static void GetSpecificMediasInAssetByQuery(int channelId, string assetId, bool downloadAllContent, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | assetId | The id of the asset you wish to query. |
System.Boolean | downloadAllContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
GetSpecificMediasInAssetByQueryProcess(Int32, String, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
Declaration
public static IEnumerator GetSpecificMediasInAssetByQueryProcess(int channelId, string assetId, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | assetId | The id of the asset you wish to query. |
System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
GetSpecificMediasInAssetByQueryProcess(Int32, String, Boolean, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
Declaration
public static IEnumerator GetSpecificMediasInAssetByQueryProcess(int channelId, string assetId, bool downloadAllContent, Action<List<MediaFile>> onSuccess, Action<EmsError> onFailure, Action<bool> onComplete, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
System.Int32 | channelId | The id of the targeted channel. |
System.String | assetId | The id of the asset you wish to query. |
System.Boolean | downloadAllContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
LoadMediaFileContent(Asset, MediaFile, Action<Dictionary<String, Byte[]>>, DataTransferStatus)
Loads the content of the MediaFile and returns it once loaded or downloaded in a callback. If this process failed, the callback will contain a null object.
Declaration
public static void LoadMediaFileContent(Asset asset, MediaFile mediaFile, Action<Dictionary<string, byte[]>> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | The asset which contains the given Mediafile. |
MediaFile | mediaFile | The MediaFile you wish to load. |
System.Action<System.Collections.Generic.Dictionary<System.String, System.Byte[]>> | onComplete | Occurs when the process is completed. Contains the data of the loaded MediaFile. |
DataTransferStatus | downloadTransferStatus |
LoadMediaFileContentProcess(Asset, MediaFile, Action<Dictionary<String, Byte[]>>, DataTransferStatus)
Loads the content of the MediaFile and returns it once loaded or downloaded in a callback. If this process failed, the callback will contain a null object.
Declaration
public static IEnumerator LoadMediaFileContentProcess(Asset asset, MediaFile mediaFile, Action<Dictionary<string, byte[]>> onComplete = null, DataTransferStatus downloadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
Asset | asset | The asset which contains the given Mediafile. |
MediaFile | mediaFile | The MediaFile you wish to load. |
System.Action<System.Collections.Generic.Dictionary<System.String, System.Byte[]>> | onComplete | Occurs when the process is completed. Contains the data of the loaded MediaFile. |
DataTransferStatus | downloadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
LockExperience(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Locks an experience so that it cannot be edited until unlocked.
Declaration
public static void LockExperience(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
LockExperienceProcess(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Locks an experience so that it cannot be edited until unlocked.
Declaration
public static IEnumerator LockExperienceProcess(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
PublishExperience(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given ArTarget, making it visible to Asset / Experience APIs.
Declaration
public static void PublishExperience(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget to publish. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
PublishExperienceProcess(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given ArTarget, making it visible to Asset / Experience APIs. ///
Declaration
public static IEnumerator PublishExperienceProcess(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget to publish. |
System.Action<ArTarget> | onSuccess | Contains the updated ArTarget. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
RemoveMediaFromArTarget(ArTarget, MediaFile, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget.
Declaration
public static void RemoveMediaFromArTarget(ArTarget arTarget, MediaFile media, Action<ArTarget> onSuccess, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget which contains the MediaFile to remove. |
MediaFile | media | The MediaFile to remove from the ArTarget. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveMediaFromArTarget(ArTarget, MediaFile, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget. Variant allowing to delete the Media from the library.
Declaration
public static void RemoveMediaFromArTarget(ArTarget arTarget, MediaFile media, bool doDeleteMediaFromLibrary = false, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget which contains the MediaFile to remove. |
MediaFile | media | The MediaFile to remove from the ArTarget. |
System.Boolean | doDeleteMediaFromLibrary | Whether or not the media being replaced should be deleted from the library. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveMediaFromArTargetProcess(ArTarget, MediaFile, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget.
Declaration
public static IEnumerator RemoveMediaFromArTargetProcess(ArTarget arTarget, MediaFile media, Action<ArTarget> onSuccess, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget which contains the MediaFile to remove. |
MediaFile | media | The MediaFile to remove from the ArTarget. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
RemoveMediaFromArTargetProcess(ArTarget, MediaFile, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget. Variant allowing to delete the Media from the library.
Declaration
public static IEnumerator RemoveMediaFromArTargetProcess(ArTarget arTarget, MediaFile media, bool doDeleteMediaFromLibrary, Action<ArTarget> onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget which contains the MediaFile to remove. |
MediaFile | media | The MediaFile to remove from the ArTarget. |
System.Boolean | doDeleteMediaFromLibrary | Whether or not the media being replaced should be deleted from the library. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
RemoveTagFromExperience(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Remove a given experience tag from a given ArTarget.
Declaration
public static void RemoveTagFromExperience(ArTarget arTarget, string tag, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | Given ArTarget. |
System.String | tag | The new tag to add to the ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the modified ArTarget. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveTagFromExperienceProcess(ArTarget, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Remove a given experience tag from a given ArTarget.
Declaration
public static IEnumerator RemoveTagFromExperienceProcess(ArTarget arTarget, string tag, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | Given ArTarget. |
System.String | tag | The new tag to add to the ArTarget. |
System.Action<ArTarget> | onSuccess | Contains the modified ArTarget. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
RemoveTargetImageFromArTarget(ArTarget, TargetImage, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Removes a TargetImage from a given ArTarget.
Declaration
public static void RemoveTargetImageFromArTarget(ArTarget arTarget, TargetImage targetImage, bool deleteTargetImageFromLibrary, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget |
TargetImage | targetImage | The given TargetImage to remove. |
System.Boolean | deleteTargetImageFromLibrary | Whether or not the TargetImage should be removed from the EMS. |
System.Action<ArTarget> | onSuccess | Contains the refreshed ArTarget with the given TargetImage removed.. Only called if the request has succeeded.. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveTargetImageFromArTargetProcess(ArTarget, TargetImage, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Removes a TargetImage from a given ArTarget.
Declaration
public static IEnumerator RemoveTargetImageFromArTargetProcess(ArTarget arTarget, TargetImage targetImage, bool deleteTargetImageFromLibrary, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget |
TargetImage | targetImage | The given TargetImage to remove. |
System.Boolean | deleteTargetImageFromLibrary | Whether or not the TargetImage should be removed from the EMS. |
System.Action<ArTarget> | onSuccess | Contains the refreshed ArTarget with the given TargetImage removed.. Only called if the request has succeeded.. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
ReplaceTargetImage(ArTarget, TargetImage, String, Texture, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Removes a TargetImage from a given ArTarget.
Declaration
public static void ReplaceTargetImage(ArTarget arTarget, TargetImage targetImageToRemove, string newTargetImageFilename, Texture newTargetImage, bool deleteTargetImageFromLibrary, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget |
TargetImage | targetImageToRemove | The given TargetImage to remove. |
System.String | newTargetImageFilename | The filename of the new TargetImage to add. |
UnityEngine.Texture | newTargetImage | The texture of the new TargetImage to add. |
System.Boolean | deleteTargetImageFromLibrary | Whether or not the TargetImage should be removed from the EMS. |
System.Action<ArTarget> | onSuccess | Contains the refreshed ArTarget with the given TargetImage removed.. Only called if the request has succeeded.. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
ReplaceTargetImageProcess(ArTarget, TargetImage, String, Texture, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Removes a TargetImage from a given ArTarget.
Declaration
public static IEnumerator ReplaceTargetImageProcess(ArTarget arTarget, TargetImage targetImageToRemove, string newTargetImageFilename, Texture newTargetImage, bool deleteTargetImageFromLibrary, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget |
TargetImage | targetImageToRemove | The given TargetImage to remove. |
System.String | newTargetImageFilename | The filename of the new TargetImage to add. |
UnityEngine.Texture | newTargetImage | The texture of the new TargetImage to add. |
System.Boolean | deleteTargetImageFromLibrary | Whether or not the TargetImage should be removed from the EMS. |
System.Action<ArTarget> | onSuccess | Contains the refreshed ArTarget with the given TargetImage removed.. Only called if the request has succeeded.. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
UnlockExperience(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Unlocks an experience so that it can be further edited.
Declaration
public static void UnlockExperience(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UnlockExperienceProcess(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Unlocks an experience so that it can be further edited.
Declaration
public static IEnumerator UnlockExperienceProcess(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
UnpublishExperience(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given ArTarget, making it invisible to Asset / Experience APIs.
Declaration
public static void UnpublishExperience(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget to unpublish. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UnpublishExperienceProcess(ArTarget, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given ArTarget, making it invisible to Asset / Experience APIs.
Declaration
public static IEnumerator UnpublishExperienceProcess(ArTarget arTarget, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The target ArTarget to unpublish. |
System.Action<ArTarget> | onSuccess | Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
UpdateExperienceMedia(ArTarget, MediaFile, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content.
Declaration
public static void UpdateExperienceMedia(ArTarget arTarget, MediaFile mediaData, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget which contains the MediaFile you wish to update or replace. |
MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UpdateExperienceMedia(ArTarget, MediaFile, Object, Boolean, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content. Optionally, the file attached to this media can be replaced, and the media can either be kept or deleted from the library.
Declaration
public static void UpdateExperienceMedia(ArTarget arTarget, MediaFile mediaData, object mediaObjectReplacement, bool doDeleteMediaFromLibrary, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget which contains the MediaFile you wish to update or replace. |
MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
System.Object | mediaObjectReplacement | The object you wish to upload. The MediaFile needs to contain the updated information about this file (filename, mimetype, etc). |
System.Boolean | doDeleteMediaFromLibrary | Whether the media being replaced should be deleted from the library. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
UpdateExperienceMediaProcess(ArTarget, MediaFile, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content.
Declaration
public static IEnumerator UpdateExperienceMediaProcess(ArTarget arTarget, MediaFile mediaData, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget which contains the MediaFile you wish to update or replace. |
MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |
UpdateExperienceMediaProcess(ArTarget, MediaFile, Object, Boolean, Action<ArTarget, MediaFile>, Action<EmsError>, Action<Boolean>, DataTransferStatus)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content. Optionally, the file attached to this media can be replaced, and the media can either be kept or deleted from the library.
Declaration
public static IEnumerator UpdateExperienceMediaProcess(ArTarget arTarget, MediaFile mediaData, object mediaObjectReplacement, bool doDeleteMediaFromLibrary, Action<ArTarget, MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null, DataTransferStatus uploadTransferStatus = null)
Parameters
Type | Name | Description |
---|---|---|
ArTarget | arTarget | The ArTarget which contains the MediaFile you wish to update or replace. |
MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
System.Object | mediaObjectReplacement | The object you wish to upload. The MediaFile needs to contain the updated information about this file (filename, mimetype, etc). |
System.Boolean | doDeleteMediaFromLibrary | Whether the media being replaced should be deleted from the library. |
System.Action<ArTarget, MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
DataTransferStatus | uploadTransferStatus |
Returns
Type | Description |
---|---|
System.Collections.IEnumerator |