Class ArTargetHandler
Handler in charge of taking care of any ArTarget, Media and TargetImage related operations. Offers an easy to use access to the CRUD features for those operations.
Inherited Members
Namespace: Appearition.ArTargetImageAndMedia
Assembly: Appearition.SDK.dll
Syntax
public class ArTargetHandler : BaseHandler
Methods
AddMediaToExistingExperience(Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int arTargetId, MediaFile data, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(Int32, MediaFile, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int arTargetId, MediaFile data, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(Int32, MediaFile, Object, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int arTargetId, MediaFile data, object mediaToUpload, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int arTargetId, MediaFile data, object mediaToUpload, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(Int32, Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int channelId, int arTargetId, MediaFile data, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(Int32, Int32, MediaFile, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int channelId, int arTargetId, MediaFile data, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(Int32, Int32, MediaFile, Object, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int channelId, int arTargetId, MediaFile data, object mediaToUpload, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperience(Int32, Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static void AddMediaToExistingExperience(int channelId, int arTargetId, MediaFile data, object mediaToUpload, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
AddMediaToExistingExperienceProcess(Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int arTargetId, MediaFile data, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(Int32, MediaFile, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int arTargetId, MediaFile data, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(Int32, MediaFile, Object, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int arTargetId, MediaFile data, object mediaToUpload, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int arTargetId, MediaFile data, object mediaToUpload, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(Int32, Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int channelId, int arTargetId, MediaFile data, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(Int32, Int32, MediaFile, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int channelId, int arTargetId, MediaFile data, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(Int32, Int32, MediaFile, Object, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int channelId, int arTargetId, MediaFile data, object mediaToUpload, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
AddMediaToExistingExperienceProcess(Int32, Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Adds a new Media to the experience of a given ArTargetId. Optionally, a file can be uploaded and attached to this media. Once complete, you can choose to publish this experience, making it visible when using any Asset processes. If the experience was already published, there is no need to publish it again.
API Requirement: Session Token.
Declaration
public static IEnumerator AddMediaToExistingExperienceProcess(int channelId, int arTargetId, MediaFile data, object mediaToUpload, bool publishOnComplete, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the experience you wish to add a media to. |
| MediaFile | data | The template MediaFile ApiData to upload on the given ArTarget. |
| System.Object | mediaToUpload | Media object to upload and attach to the MediaFile. |
| System.Boolean | publishOnComplete | Whether the experience should be published once the media has been successfully uploaded. |
| System.Action<MediaFile> | onSuccess | Contains the MediaFile object freshly synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
ChangeExperienceName(Int32, Int32, String, Action, Action<EmsError>, Action<Boolean>)
Changes the name of the experience as displayed on the EMS. Simply requires the ArTargetId and the new name in order to work. Callbacks can be provided as well.
API Requirement: Session Token.
Declaration
public static void ChangeExperienceName(int channelId, int arTargetId, string newName, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget to rename. |
| System.String | newName | New name for the Experience. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
ChangeExperienceName(Int32, String, Action, Action<EmsError>, Action<Boolean>)
Changes the name of the experience as displayed on the EMS. Simply requires the ArTargetId and the new name in order to work. Callbacks can be provided as well.
API Requirement: Session Token.
Declaration
public static void ChangeExperienceName(int arTargetId, string newName, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget to rename. |
| System.String | newName | New name for the Experience. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
ChangeExperienceNameProcess(Int32, Int32, String, Action, Action<EmsError>, Action<Boolean>)
Changes the name of the experience as displayed on the EMS. Simply requires the ArTargetId and the new name in order to work. Callbacks can be provided as well.
API Requirement: Session Token.
Declaration
public static IEnumerator ChangeExperienceNameProcess(int channelId, int arTargetId, string newName, Action onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget to rename. |
| System.String | newName | New name for the Experience. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
ChangeExperienceNameProcess(Int32, String, Action, Action<EmsError>, Action<Boolean>)
Changes the name of the experience as displayed on the EMS. Simply requires the ArTargetId and the new name in order to work. Callbacks can be provided as well.
API Requirement: Session Token.
Declaration
public static IEnumerator ChangeExperienceNameProcess(int arTargetId, string newName, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget to rename. |
| System.String | newName | New name for the Experience. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
ClearLocalAssetContent<T>(T, Boolean, Boolean, Action<Boolean>)
Deletes the cached content of an asset based on given parameters.
Declaration
public static void ClearLocalAssetContent<T>(T asset, bool deleteTargetImages, bool deleteMediaFiles, Action<bool> onComplete)
where T : Asset
Parameters
| Type | Name | Description |
|---|---|---|
| T | asset | The given asset. |
| System.Boolean | deleteTargetImages | Whether or not the target images are to be deleted. |
| System.Boolean | deleteMediaFiles | Whether or not the MediaFile content are to be deleted. |
| System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
Type Parameters
| Name | Description |
|---|---|
| T | The type of asset. |
ClearLocalAssetContentProcess<T>(T, Boolean, Boolean, Action<Boolean>)
Clears the cached content of an asset based on given parameters.
Declaration
public static IEnumerator ClearLocalAssetContentProcess<T>(T asset, bool clearTargetImages, bool clearMediaFiles, Action<bool> onComplete)
where T : Asset
Parameters
| Type | Name | Description |
|---|---|---|
| T | asset | The given asset. |
| System.Boolean | clearTargetImages | Whether or not the target images are to be removed from local storage. |
| System.Boolean | clearMediaFiles | Whether or not the MediaFile content are to be removed from local storage. |
| System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
Type Parameters
| Name | Description |
|---|---|
| T | The type of asset. |
ClearLocalMediaFileContent(Asset, MediaFile, Action<Boolean>)
Deletes the cached files of a given MediaFile.
Declaration
public static void ClearLocalMediaFileContent(Asset asset, MediaFile mediaFile, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | The asset which contains the given Mediafile. |
| MediaFile | mediaFile | The MediaFile you wish to delete. |
| System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
ClearLocalMediaFileContentProcess(Asset, MediaFile, Action<Boolean>)
Deletes the cached files of a given MediaFile.
Declaration
public static IEnumerator ClearLocalMediaFileContentProcess(Asset asset, MediaFile mediaFile, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | The asset which contains the given Mediafile. |
| MediaFile | mediaFile | The MediaFile you wish to delete. |
| System.Action<System.Boolean> | onComplete | Occurs when the process is completed. Contains whether or not this process has been successfully completed. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperience(Int32, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id.
API Requirement: Session Token.
Declaration
public static void CreateExperience(int channelId, string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(Int32, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static void CreateExperience(int channelId, string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(Int32, String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
API Requirement: Session Token.
Declaration
public static void CreateExperience(int channelId, string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(Int32, String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static void CreateExperience(int channelId, string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel.
API Requirement: Session Token.
Declaration
public static void CreateExperience(string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static void CreateExperience(string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
API Requirement: Session Token.
Declaration
public static void CreateExperience(string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperience(String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static void CreateExperience(string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
CreateExperienceProcess(Int32, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperienceProcess(Int32, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperienceProcess(Int32, String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperienceProcess(Int32, String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(int channelId, string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperienceProcess(String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperienceProcess(String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperienceProcess(String, Texture, String, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and channel, using provided experience name, targetImage and filename. By default, this experience will be published once created, making it available to Asset processes.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, Texture newTargetImage, string filename, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
CreateExperienceProcess(String, Texture, String, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Create a new experience in the current user's tenant and a given channel id, using provided experience name, targetImage and filename. Optionally, this experience can be published once created. This will make it visible to Asset processes.
API Requirement: Session Token.
Declaration
public static IEnumerator CreateExperienceProcess(string experienceName, Texture newTargetImage, string filename, bool publishExperience, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | experienceName | The name of the experience you wish to create. |
| UnityEngine.Texture | newTargetImage | The TargetImage of the ArTarget being created. |
| System.String | filename | The name of the TargetImage being uploaded. |
| System.Boolean | publishExperience | Whether or not this experience should be published once created. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget object freshly created and synced with the cloud. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelArTargets(Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in.
API Requirement: Session Token. Offline capability.
Declaration
public static void GetChannelArTargets(Action<ArTarget[]> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelArTargets(Boolean, Boolean, Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
API Requirement: Session Token. Offline capability.
Declaration
public static void GetChannelArTargets(bool downloadTargetImages, bool downloadContent, Action<ArTarget[]> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelArTargets(Int32, Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling.
API Requirement: Session Token. Offline capability.
Declaration
public static void GetChannelArTargets(int channelId, Action<ArTarget[]> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelArTargets(Int32, Boolean, Boolean, Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
API Requirement: Session Token. Offline capability.
Declaration
public static void GetChannelArTargets(int channelId, bool downloadTargetImages, bool downloadContent, Action<ArTarget[]> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelArTargetsProcess(Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in.
API Requirement: Session Token. Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(Action<ArTarget[]> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelArTargetsProcess(Boolean, Boolean, Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the current user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
API Requirement: Session Token. Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(bool downloadTargetImages, bool downloadContent, Action<ArTarget[]> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets from the selected channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelArTargetsProcess(Int32, Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling.
API Requirement: Session Token. Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(int channelId, Action<ArTarget[]> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelArTargetsProcess(Int32, Boolean, Boolean, Action<ArTarget[]>, Action<EmsError>, Action<Boolean>)
Fetches all the ArTargets from the channel and tenant entered in the given user. Do note that this request requires the user to be logged in. Variant allowing a file name for the request to be saved for offline handling. Variant also allowing to download the target images, the MediaFile's content, or both.
API Requirement: Session Token. Offline capability.
Declaration
public static IEnumerator GetChannelArTargetsProcess(int channelId, bool downloadTargetImages, bool downloadContent, Action<ArTarget[]> onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget[]> | onSuccess | Contains all the ArTargets the channel of the given id. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelExperiences(Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static void GetChannelExperiences(Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiences(Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static void GetChannelExperiences(bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiences(List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static void GetChannelExperiences(List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
| System.Boolean | downloadTargetImages | If set to |
| System.Boolean | downloadContent | If set to |
| System.Boolean | downloadPreDownloads | If set to |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiences(Int32, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static void GetChannelExperiences(int channelId, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiences(Int32, List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static void GetChannelExperiences(int channelId, List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetChannelExperiencesProcess(Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelExperiencesProcess(Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. Returns them as a callback whenever they're ready. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelExperiencesProcess(List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel sorted inside the given user ApiData. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
| System.Boolean | downloadTargetImages | If set to |
| System.Boolean | downloadContent | If set to |
| System.Boolean | downloadPreDownloads | If set to |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelExperiencesProcess(Int32, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(int channelId, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetChannelExperiencesProcess(Int32, List<Asset>, Boolean, Boolean, Boolean, Action<List<Asset>>, Action<EmsError>, Action<Boolean>)
Fetches all the experiences from the channel of the given id. A filename can be provided for the system to store the request's content locally, enabling an offline capability. Each type of ApiData can also be chose to be downloaded locally.
API Requirement: Anonymous Token. Offline capability.
Declaration
public static IEnumerator GetChannelExperiencesProcess(int channelId, List<Asset> reusableList, bool downloadTargetImages, bool downloadContent, bool downloadPreDownloads, Action<List<Asset>> onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Collections.Generic.List<Asset> | reusableList | Reusable list of assets. |
| System.Boolean | downloadTargetImages | Whether or not the Target Images should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadPreDownloads | Whether or not the Medias marked as pre-download should be downloaded. If downloadContent is set to true, the medias will get downloaded anyway. |
| System.Action<System.Collections.Generic.List<Asset>> | onSuccess | Contains all the Asset ApiData stored in the selected. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetPathToAssetDirectory(Asset)
Path to an Asset (or any data extending Asset).
Declaration
public static string GetPathToAssetDirectory(Asset asset)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset |
Returns
| Type | Description |
|---|---|
| System.String |
GetPathToMedia(Asset, MediaFile)
Path to a Media file.
Declaration
public static string GetPathToMedia(Asset asset, MediaFile media)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | |
| MediaFile | media |
Returns
| Type | Description |
|---|---|
| System.String |
GetPathToMediaDirectory(Asset, MediaFile)
Path to the Media directory (or any data extending MediaFile), usually contained inside Asset directory.
Declaration
public static string GetPathToMediaDirectory(Asset asset, MediaFile media)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | |
| MediaFile | media |
Returns
| Type | Description |
|---|---|
| System.String |
GetPathToTargetImage(Asset, TargetImage)
Path to a Target Image file.
Declaration
public static string GetPathToTargetImage(Asset asset, TargetImage targetImage)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | |
| TargetImage | targetImage |
Returns
| Type | Description |
|---|---|
| System.String |
GetPathToTargetImageDirectory(Asset, TargetImage)
Path to a TargetImage (or any data extending TargetImage), usually contained inside Assets.
Declaration
public static string GetPathToTargetImageDirectory(Asset asset, TargetImage target)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | |
| TargetImage | target |
Returns
| Type | Description |
|---|---|
| System.String |
GetSingleArTarget(Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static void GetSingleArTarget(int arTargetId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSingleArTarget(Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static void GetSingleArTarget(int arTargetId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSingleArTarget(Int32, Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static void GetSingleArTarget(int arTargetId, int channelId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSingleArTarget(Int32, Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static void GetSingleArTarget(int arTargetId, int channelId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSingleArTargetProcess(Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static IEnumerator GetSingleArTargetProcess(int arTargetId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetSingleArTargetProcess(Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static IEnumerator GetSingleArTargetProcess(int arTargetId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetSingleArTargetProcess(Int32, Int32, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static IEnumerator GetSingleArTargetProcess(int arTargetId, int channelId, Action<ArTarget> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetSingleArTargetProcess(Int32, Int32, Boolean, Boolean, Action<ArTarget>, Action<EmsError>, Action<Boolean>)
Fetches a single ArTarget from the EMS, using a given ArTargetId. Do note that this request requires the user to be logged in.
API Requirement: Session Token. ///
Declaration
public static IEnumerator GetSingleArTargetProcess(int arTargetId, int channelId, bool downloadTargetImages, bool downloadContent, Action<ArTarget> onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The Id of the desired ArTarget. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadTargetImages | Whether or not the Target Image should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Boolean | downloadContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Action<ArTarget> | onSuccess | Contains the ArTarget of a given ArTargetId, if found in the given channel. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetSpecificMediasForAGivenAsset(String, Boolean, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static void GetSpecificMediasForAGivenAsset(string assetId, bool downloadAllContent, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Boolean | downloadAllContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSpecificMediasForAGivenAsset(String, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static void GetSpecificMediasForAGivenAsset(string assetId, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSpecificMediasForAGivenAsset(String, Int32, Boolean, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static void GetSpecificMediasForAGivenAsset(string assetId, int channelId, bool downloadAllContent, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadAllContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSpecificMediasForAGivenAsset(String, Int32, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static void GetSpecificMediasForAGivenAsset(string assetId, int channelId, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
GetSpecificMediasForAGivenAssetProcess(String, Boolean, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static IEnumerator GetSpecificMediasForAGivenAssetProcess(string assetId, bool downloadAllContent, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Boolean | downloadAllContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetSpecificMediasForAGivenAssetProcess(String, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static IEnumerator GetSpecificMediasForAGivenAssetProcess(string assetId, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetSpecificMediasForAGivenAssetProcess(String, Int32, Boolean, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static IEnumerator GetSpecificMediasForAGivenAssetProcess(string assetId, int channelId, bool downloadAllContent, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Boolean | downloadAllContent | Whether or not the Medias should be downloaded. Do note that the EMS needs to allow this feature as well. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
GetSpecificMediasForAGivenAssetProcess(String, Int32, Dictionary<String, String>, Action<List<MediaFile>>, Action<EmsError>, Action<Boolean>)
Fetches all the Medias from an asset of a given Id using a dictionary of key value pair to query the desired content.
API Requirement: Anonymous Token.
Declaration
public static IEnumerator GetSpecificMediasForAGivenAssetProcess(string assetId, int channelId, Dictionary<string, string> queryingDictionary, Action<List<MediaFile>> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | assetId | The id of the asset you wish to query. |
| System.Int32 | channelId | The id of the targeted channel. |
| System.Collections.Generic.Dictionary<System.String, System.String> | queryingDictionary | A key value pair containing query parameters. Those will be matched against the MediaFile's ApiData. |
| System.Action<System.Collections.Generic.List<MediaFile>> | onSuccess | Contains all the MediaFiles found from the given query. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
LoadMediaFileContent(Asset, MediaFile, Action<Byte[]>)
Loads the content of the MediaFile and returns it once loaded or downloaded in a callback. If this process failed, the callback will contain a null object.
Declaration
public static void LoadMediaFileContent(Asset asset, MediaFile mediaFile, Action<byte[]> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | The asset which contains the given Mediafile. |
| MediaFile | mediaFile | The MediaFile you wish to load. |
| System.Action<System.Byte[]> | onComplete | Occurs when the process is completed. Contains the data of the loaded MediaFile. |
LoadMediaFileContentProcess(Asset, MediaFile, Action<Byte[]>)
Loads the content of the MediaFile and returns it once loaded or downloaded in a callback. If this process failed, the callback will contain a null object.
Declaration
public static IEnumerator LoadMediaFileContentProcess(Asset asset, MediaFile mediaFile, Action<byte[]> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| Asset | asset | The asset which contains the given Mediafile. |
| MediaFile | mediaFile | The MediaFile you wish to load. |
| System.Action<System.Byte[]> | onComplete | Occurs when the process is completed. Contains the data of the loaded MediaFile. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
PublishExperience(ArTarget, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode.
API Requirement: Session Token.
Declaration
public static void PublishExperience(ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| ArTarget | arTarget | The target ArTarget to publish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
PublishExperience(Int32, ArTarget, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode. c API Requirement: Session Token.
Declaration
public static void PublishExperience(int channelId, ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| ArTarget | arTarget | The target ArTarget to publish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
PublishExperience(Int32, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given id.
API Requirement: Session Token.
Declaration
public static void PublishExperience(int arTargetId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget to upload a MediaFile onto. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
PublishExperience(Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given id.
API Requirement: Session Token. ///
Declaration
public static void PublishExperience(int channelId, int arTargetId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget to publish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
PublishExperienceProcess(ArTarget, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode.
API Requirement: Session Token.
Declaration
public static IEnumerator PublishExperienceProcess(ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| ArTarget | arTarget | The target ArTarget to publish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
PublishExperienceProcess(Int32, ArTarget, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode. c API Requirement: Session Token.
Declaration
public static IEnumerator PublishExperienceProcess(int channelId, ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| ArTarget | arTarget | The target ArTarget to publish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
PublishExperienceProcess(Int32, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given id.
API Requirement: Session Token.
Declaration
public static IEnumerator PublishExperienceProcess(int arTargetId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget to upload a MediaFile onto. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
PublishExperienceProcess(Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Publishes an ArTarget using a given id.
API Requirement: Session Token. ///
Declaration
public static IEnumerator PublishExperienceProcess(int channelId, int arTargetId, Action onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget to publish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
RemoveMediaFromArTarget(Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget.
API Requirement: Session Token.
Declaration
public static void RemoveMediaFromArTarget(int arTargetId, int arMediaId, Action onSuccess, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveMediaFromArTarget(Int32, Int32, Boolean, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget. Variant allowing to delete the Media from the library.
API Requirement: Session Token.
Declaration
public static void RemoveMediaFromArTarget(int arTargetId, int arMediaId, bool doDeleteMediaFromLibrary = false, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Boolean | doDeleteMediaFromLibrary | Whether or not the media being replaced should be deleted from the library. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveMediaFromArTarget(Int32, Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget.
API Requirement: Session Token.
Declaration
public static void RemoveMediaFromArTarget(int channelId, int arTargetId, int arMediaId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveMediaFromArTarget(Int32, Int32, Int32, Boolean, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget. Variant allowing to delete the Media from the library.
API Requirement: Session Token.
Declaration
public static void RemoveMediaFromArTarget(int channelId, int arTargetId, int arMediaId, bool doDeleteMediaFromLibrary = false, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Boolean | doDeleteMediaFromLibrary | Whether or not the media being replaced should be deleted from the library. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
RemoveMediaFromArTargetProcess(Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget.
API Requirement: Session Token.
Declaration
public static IEnumerator RemoveMediaFromArTargetProcess(int arTargetId, int arMediaId, Action onSuccess, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
RemoveMediaFromArTargetProcess(Int32, Int32, Boolean, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget. Variant allowing to delete the Media from the library.
API Requirement: Session Token.
Declaration
public static IEnumerator RemoveMediaFromArTargetProcess(int arTargetId, int arMediaId, bool doDeleteMediaFromLibrary = false, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Boolean | doDeleteMediaFromLibrary | Whether or not the media being replaced should be deleted from the library. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
RemoveMediaFromArTargetProcess(Int32, Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget.
API Requirement: Session Token.
Declaration
public static IEnumerator RemoveMediaFromArTargetProcess(int channelId, int arTargetId, int arMediaId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
RemoveMediaFromArTargetProcess(Int32, Int32, Int32, Boolean, Action, Action<EmsError>, Action<Boolean>)
Removes a Media from a given ArTarget. Variant allowing to delete the Media from the library.
API Requirement: Session Token.
Declaration
public static IEnumerator RemoveMediaFromArTargetProcess(int channelId, int arTargetId, int arMediaId, bool doDeleteMediaFromLibrary, Action onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget which contains the MediaFile to remove. |
| System.Int32 | arMediaId | The id of the MediaFile to remove from the ArTarget. |
| System.Boolean | doDeleteMediaFromLibrary | Whether or not the media being replaced should be deleted from the library. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UnpublishExperience(ArTarget, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode.
API Requirement: Session Token.
Declaration
public static void UnpublishExperience(ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| ArTarget | arTarget | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UnpublishExperience(Int32, ArTarget, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode.
API Requirement: Session Token.
Declaration
public static void UnpublishExperience(int channelId, ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| ArTarget | arTarget | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UnpublishExperience(Int32, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given id.
API Requirement: Session Token.
Declaration
public static void UnpublishExperience(int arTargetId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UnpublishExperience(Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given id.
API Requirement: Session Token.
Declaration
public static void UnpublishExperience(int channelId, int arTargetId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UnpublishExperienceProcess(ArTarget, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode.
API Requirement: Session Token.
Declaration
public static IEnumerator UnpublishExperienceProcess(ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| ArTarget | arTarget | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UnpublishExperienceProcess(Int32, ArTarget, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given target. Do note that only its arTargetId will be used and the ApiData will not be overrode.
API Requirement: Session Token.
Declaration
public static IEnumerator UnpublishExperienceProcess(int channelId, ArTarget arTarget, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| ArTarget | arTarget | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UnpublishExperienceProcess(Int32, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given id.
API Requirement: Session Token.
Declaration
public static IEnumerator UnpublishExperienceProcess(int arTargetId, Action onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UnpublishExperienceProcess(Int32, Int32, Action, Action<EmsError>, Action<Boolean>)
Unpublishes an ArTarget using a given id.
API Requirement: Session Token.
Declaration
public static IEnumerator UnpublishExperienceProcess(int channelId, int arTargetId, Action onSuccess, Action<EmsError> onFailure, Action<bool> onComplete)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The target ArTarget to unpublish. |
| System.Action | onSuccess | Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UpdateExperienceMedia(Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content.
API Requirement: Session Token.
Declaration
public static void UpdateExperienceMedia(int arTargetId, MediaFile mediaData, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UpdateExperienceMedia(Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content. Optionally, the file attached to this media can be replaced, and the media can either be kept or deleted from the library.
API Requirement: Session Token.
Declaration
public static void UpdateExperienceMedia(int arTargetId, MediaFile mediaData, object mediaObjectReplacement, bool doDeleteMediaFromLibrary, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Object | mediaObjectReplacement | The object you wish to upload. The MediaFile needs to contain the updated information about this file (filename, mimetype, etc). |
| System.Boolean | doDeleteMediaFromLibrary | Whether the media being replaced should be deleted from the library. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UpdateExperienceMedia(Int32, Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content.
API Requirement: Session Token.
Declaration
public static void UpdateExperienceMedia(int channelId, int arTargetId, MediaFile mediaData, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UpdateExperienceMedia(Int32, Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content. Optionally, the file attached to this media can be replaced, and the media can either be kept or deleted from the library.
API Requirement: Session Token.
Declaration
public static void UpdateExperienceMedia(int channelId, int arTargetId, MediaFile mediaData, object mediaObjectReplacement, bool doDeleteMediaFromLibrary, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Object | mediaObjectReplacement | The object you wish to upload. The MediaFile needs to contain the updated information about this file (filename, mimetype, etc). |
| System.Boolean | doDeleteMediaFromLibrary | Whether the media being replaced should be deleted from the library. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
UpdateExperienceMediaProcess(Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content.
API Requirement: Session Token.
Declaration
public static IEnumerator UpdateExperienceMediaProcess(int arTargetId, MediaFile mediaData, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UpdateExperienceMediaProcess(Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content. Optionally, the file attached to this media can be replaced, and the media can either be kept or deleted from the library.
API Requirement: Session Token.
Declaration
public static IEnumerator UpdateExperienceMediaProcess(int arTargetId, MediaFile mediaData, object mediaObjectReplacement, bool doDeleteMediaFromLibrary, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Object | mediaObjectReplacement | The object you wish to upload. The MediaFile needs to contain the updated information about this file (filename, mimetype, etc). |
| System.Boolean | doDeleteMediaFromLibrary | Whether the media being replaced should be deleted from the library. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UpdateExperienceMediaProcess(Int32, Int32, MediaFile, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content.
API Requirement: Session Token.
Declaration
public static IEnumerator UpdateExperienceMediaProcess(int channelId, int arTargetId, MediaFile mediaData, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |
UpdateExperienceMediaProcess(Int32, Int32, MediaFile, Object, Boolean, Action<MediaFile>, Action<EmsError>, Action<Boolean>)
Updates a Media inside an experience on the EMS using an arTargetId and the new media content. Optionally, the file attached to this media can be replaced, and the media can either be kept or deleted from the library.
API Requirement: Session Token.
Declaration
public static IEnumerator UpdateExperienceMediaProcess(int channelId, int arTargetId, MediaFile mediaData, object mediaObjectReplacement, bool doDeleteMediaFromLibrary, Action<MediaFile> onSuccess = null, Action<EmsError> onFailure = null, Action<bool> onComplete = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | channelId | The id of the targeted channel. |
| System.Int32 | arTargetId | The id of the ArTarget which contains the MediaFile you wish to update or replace. |
| MediaFile | mediaData | The mediaFile of the media you wish to update. Make sure that the arMediaId is valid. |
| System.Object | mediaObjectReplacement | The object you wish to upload. The MediaFile needs to contain the updated information about this file (filename, mimetype, etc). |
| System.Boolean | doDeleteMediaFromLibrary | Whether the media being replaced should be deleted from the library. |
| System.Action<MediaFile> | onSuccess | Contains the media pushed on the EMS. Only called if the request is successful. |
| System.Action<EmsError> | onFailure | Contains any error obtained during the request. Only called if the request has failed. |
| System.Action<System.Boolean> | onComplete | Always called at the end of the request, defines whether the request was successful or not. |
Returns
| Type | Description |
|---|---|
| System.Collections.IEnumerator |